SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
This class can be used to wrap an container to be passed as argument to a skeleton. More...
|Out (ContainerType< T > &c)|
|Constructor taking the container to wrap. More...|
|ContainerType< T > &||container () const|
|Returns a reference to the the wrapped container. |
This class can be used to wrap an container to be passed as argument to a skeleton.
When this class is used to wrap an argument which is passed to a skeleton, the data inside the wrapped container is marked as modified on the device after the skeleton is executed.
|ContainerType||The wrapped container class. Can wither be Vector or Matrix.|
|T||The type of the data stored in the wrapped container.|