SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of M√ľnster, Germany.
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File List
Here is a list of all documented files with brief descriptions:
[detail level 123]
  include
  SkelCL
 AllPairs.h
 Distributions.h
 Index.h
 IndexMatrix.h
 IndexVector.h
 Local.h
 Map.h
 MapOverlap.h
 Matrix.h
 Out.h
 Reduce.h
 Scan.h
 SkelCL.h
 Source.h
 Vector.h
 Zip.h
  src
 Device.cpp
 DeviceBuffer.cpp
 DeviceID.cpp
 DeviceList.cpp
 DeviceProperties.cpp
 Event.cpp
 Index.cpp
 IndexMatrix.cpp
 IndexVector.cpp
 KernelUtil.cpp
 Local.cpp
 Map.cpp
 MatrixSize.cpp
 PlatformID.cpp
 Program.cpp
 Significances.cpp
 SkelCL.cpp
 Skeleton.cpp
 Source.cpp
 Util.cpp
  test
 AllPairsTests.cpp
 DeviceSelectionTests.cpp
 DevicesTests.cpp
 DeviceTests.cpp
 DistributionTests.cpp
 IndexMatrixTests.cpp
 IndexVectorTests.cpp
 MapOverlapTests.cpp
 MapTests.cpp
 MatrixTests.cpp
 ProgramTests.cpp
 ReduceTests.cpp
 ScanTests.cpp
 SHA1Tests.cpp
 Test.h
 VectorTests.cpp
 ZipTests.cpp